Kobayashi Maru
This game was submitted to the GameDev.tv GameDev Jam 2024
Source code available at : https://github.com/jgrogers/KobayashiMaru
Play with WebGL in browser or download the windows EXE
The ship Kobayashi Maru is under attack - you have responded and must defend it.
The Kobayashi Maru can heal you if you are close enough, but cannot heal itself.
Ships will attack in waves with a scaling difficulty. Your ship will also level up and get stronger (once every 60 seconds), but will it be enough? Spoiler alert: No. no it wont.
Controls -
Click and hold right mouse to set direction and speed.
Click and hold left mouse to fire lasers while also setting direction and speed.
Hold the 's' key to reverse thrust (and go backwards)
Tap the spacebar to launch a torpedo. Torpedoes take a few seconds to reload.
Level scaling increases ship weapons firing rates, torpedo capacity and reloading, and ship speed.
Bugs:
Changing the window size while the main game scene messes up the placement of UI elements. You should be able to change the window size on the title screen.
Status | Released |
Platforms | HTML5, Windows |
Author | djohnndjinn |
Genre | Platformer |
Made with | Unity |
Tags | Space |
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